Take-Two begins round of layoffs, claims impact on dev teams is ‘minimal’

Take two has reportedly laid off staff from several divisions, including its indie publishing company Private department.

The Rock star and 2K games The owner announced last month that he was planning layoffs as part of a $50 million “cost-saving program”.

And according to a Bloomberg reporter Jason Schreiertoday’s cuts have affected the staff of the Private Division and other Take-Two business units.

Kerbal Space Program 2 Early Access Launch Cinematic

Private Division has released titles including the Kerbal Space Program franchise, Outer worlds and OlliOlli World. It also has unannounced development projects Moon studiosEvening Star and Yellow Brick Games.

In a statement, Take-Two spokesman Alan Lewis said the cuts “better align our organization with our long-term priorities” and insisted the impact on development teams will be “minimal.”

The company said last month that the cost-cutting program will cover “personnel, processes, infrastructure and other areas, and will focus primarily on corporate and publishing operations.”

And in the interview GamesIndustry.bizCEO of Take-Two Strauss Zelnick said the publisher is not planning “broad-based reductions” in its workforce.

“We’re continuing to support and build our development teams, and where we have overhead, we have to be very diligent about looking at overhead,” he said.

“We do not expect any kind of large-scale force reduction. We go department by department and try to improve.”