Chrono Cross was remastered due to fears the original would be ‘unplayable’

Chrono Cross The Radical Dreamers Edition was originally developed out of fear that the original game would be unplayable.

According to a recent publication Square Enix’s YouTube interview with the development team (see GamesRadar) game originally began as a project to recognize the game’s 20th anniversary, which would have been in 2019. Chrono Cross The Radical Dreamers Edition was eventually released in 2022.

“When the project started, Chrono Cross was potentially becoming unplayable,” remaster producer Koichiro Sakamoto explained during an interview.

“The game archive service was on PlayStation 3 which allows you to play Game drive 1 game. But PlayStation 4 was already on the market.

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“At the time, we didn’t know if the PlayStation 4 would also have a game archive service. It looked like Chrono Cross might become unplayable. So the remaster project was formed. That’s the backstory.”

The PS4 was released in 2013, suggesting that the project took nearly ten years to complete, even though it was more of an HD remaster than a full remake.

The game was released in 2022 and received an average reception due to performance issues on all platforms.

Chrono Cross: The Radical Dreamers Edition also included Radical Dreamers – Le Trésor Interdit, a “soundtrack” originally released for the SNES Satellaview add-on in Japan only.

Radical Dreamers Edition made several changes to the original, such as the ability to avoid random battles. The character models were also updated and the game’s soundtrack was also remastered.

Chrono Cross, released for the original PlayStation in 1999, was one of them Many unannounced titles listed in Nvidia database leak in September 2021 — a list the company later admitted was real, though it said the games didn’t necessarily exist.