Saints & Sinners Reigns Supreme Over PS VR2 Sequel

The Walking Dead: Saints & Sinners was one of the better and more complete VR games with stressful and replayable gameplay loop and RPG elements. There were rough spots, but it was a brave first attempt. Both this game and its sequel have finally made the jump to PlayStation VR2, giving players the whole sagathe…

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Return to Castlevania Is an Excellent Way to Kick off a Series Revival

Since it’s a series about immortal vampires, Castlevania must have been dead in game mode for a long time. It even went sour like 2014 Lords of Shadow 2 it was plagued by inconsistent combat, level design and storytelling, and frustrating stealth segments that had no business being there. Castlevania title. Since then, it’s been…

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Dead Island 2 Director Speaks About Gore & Creating a More Focused Zombie Game

Dead Island 2 has taken a while to come out but it’s finally almost here. It’s surprising in many ways, and ComingSoon’s senior games editor Michael Leri recently spoke with design director Adam Duckett about its surprising features, including its more restrained world design, bloody FLESH system, lack of analog combat from the first game….

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Spacer’s Choice Edition Fixes the Original’s Biggest Problem

Outer worlds was an amazingly well-realized world on a modest scale that allowed developer Obsidian Entertainment to focus on quality over quantity. Its dystopian worlds destroyed by the last stages of capitalism were full of clever jokes and all kinds of holes for players to loot through. But its console versions were severely undermined by…

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